www. O S N E W S .com
News Features Interviews
BlogContact Editorials

Exploring Swift using GPUImage
By Thom Holwerda on 2014-06-30 19:28:22

Steven Troughton-Smith points to an article by Brad Larson:

I always find it more effective to learn new programming concepts by building projects using them, so I decided to do the same for Apple's new Swift language. I also wanted to see how well it would interact with my open source GPUImage framework. As a result, I made GPUImage fully Swift-compatible and I've built and committed to the GitHub repository a couple of Swift sample applications. I wanted to write down some of the things that I learned when building these.

It's interesting to see programmers get their hands dirty with what most likely will be the way forward for iOS developers.

4  Comments - Printer friendly - Related stories
Recent related stories
- SeqBox: reconstructable file containers/archives - 2017-03-28
- When women stopped coding - 2017-03-27
- Hacking Final Fantasy 1 on the NES - 2017-03-20
- LLVM 4.0.0 released - 2017-03-14
- Patching closed software for beginniners - 2017-02-27
- More related articles
 

Tell a friend
Your full name:
Your email address:
Your friend's email:
Anti-spam measure:
5+2=

News Features Interviews
BlogContact Editorials


WAP site - RSS feed
© OSNews LLC 1997-2007. All Rights Reserved.
The readers' comments are owned and a responsibility of whoever posted them.
Prefer the desktop version of OSNews?