|Writing a Game Boy Advance game|
|By Thom Holwerda on 2015-08-21 21:38:40|
I spent a lot of time as a kid playing (generally, pretty terrible) games on my Game Boy. Having never written code for anything other than 'regular' general purpose computers before, I've been wondering recently: how easy is it to write a Game Boy (Advance) game?
- ARM GCC cross compilation in Visual Studio - 2017-11-03
- Arcan 0.5.3, Durden 0.3 released - 2017-09-26
- Swift 4.0 released - 2017-09-20
- LLVM 5.0.0 released - 2017-09-07
- More related articles