www. O S N E W S .com
News Features Interviews
BlogContact Editorials

How (and why) we ported Shenzen Solitaire to MS-DOS
By Thom Holwerda on 2018-03-20 18:14:23

Can two programmers who are accustomed to making games for modern computers with gigabytes of RAM and high-color HD displays port one of their games to MS-DOS? Neither of us had any experience developing on such old hardware, but since working within artificially limited systems is something of a Zachtronics game design specialty, we felt compelled to try!

18  Comments - Printer friendly - Related stories
Recent related stories
- Slack on a SNES - 2018-10-22
- Google launches test for its game streaming service - 2018-10-02
- The making of Total Annihilation - 2018-09-17
- Ars Technica's Xbox Adaptive Controller review - 2018-09-06
- PlayStation 2's repair services end after almost 20 years - 2018-09-04
- More related articles
 

Tell a friend
Your full name:
Your email address:
Your friend's email:
Anti-spam measure:
5+2=

News Features Interviews
BlogContact Editorials


WAP site - RSS feed
© OSNews LLC 1997-2007. All Rights Reserved.
The readers' comments are owned and a responsibility of whoever posted them.
Prefer the desktop version of OSNews?